Tag Archives: MQTT

MQTT for Unity

“MQTT for Unity” is a Unity Package designed to seamlessly integrate MQTT (Message Queuing Telemetry Transport) functionality into Unity projects, offering a user-friendly solution for enabling real-time communication and data exchange within Unity applications.

Tested on Windows, OSX, WebGL, UWP + HoloLens2, and Android. iOS not tested, but should work as well.

You can find it at the Unity Asset Store here

Key Features:

  1. Streamlined Integration: “MQTT for Unity” provides a straightforward and hassle-free integration process, enabling developers to quickly set up MQTT communication in their Unity projects.
  2. Real-Time Communication: Harness the power of MQTT to establish real-time communication channels within your Unity application, perfect for multiplayer games, IoT applications, and more.
  3. Customizable Configuration: Easily configure MQTT parameters, such as broker settings, topic subscriptions, and message handling, to tailor the communication to your specific project needs.
  4. Cross-Platform Compatibility: “MQTT for Unity” is designed to work seamlessly across various Unity-supported platforms, including Windows, OSX, WebGL, UWP + HoloLens2, and Android. iOS not tested, but should work as well.

With “MQTT for Unity,” developers can unlock the potential of MQTT communication in their Unity applications without the complexities of manual integration, making it an essential tool for creating interactive and connected experiences in Unity.

Online documentation can be found here.