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Tag Archives: Unity
GraphQL for Unity and how to set headers in code…
If you use the GraqhQL for Unity asset and if you want to set the headers on HTTP or Websockets in the code, then you must use the the GraphQLHttp or GraphQLWebsockets class. At the base class “GraphQL” there is … Continue reading
Posted in GraphQL for Unity
Tagged GraphQL, Unity
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GraphQL on Unity and Result Event for Data and Errors…
The GraphQL for Unity Asset can be used to execute GraphQL queries in Unity. The result is set on properties of Unity objects and there is also a Unity Event on the GraphQL Query Object where user-defined function of a … Continue reading
Posted in GraphQL for Unity
Tagged GraphQL, Unity
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GraphQL on Unity & Newtonsoft 12.0.0.0 Reference Error
The GraphQL for Unity Asset uses the Newtonsoft version which is built in newer version of Unity (2020+). If you get an error like this: Then you can try to remove NewtonSoft dependency from your project – if you have … Continue reading
Posted in GraphQL for Unity
Tagged GraphQL, Newtonsoft, Unity, Unity3D
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