Unlock the potential of industrial data from SparkplugB enabled devices, seamlessly integrated into Unity3D to build 3D applications?
Or start creating industry Apps for Apple’s Vision Pro with SparkplugB connectivity? 🕶️
💡 I completed a SparkplugB 🚀 implementation for Unity. The primary objective was to acquire a hands-on understanding of SparkplugB.
👉 You can find it for free on GitHub It’s made on top of the “MQTT for Unity” Asset.
Disclaimer: There is no assurance that I have captured all the rules within the extensive 140-page SparkplugB specification. While Unity supports visionOS, I have not conducted testing on this platform.